﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WowCharacters
{
    [Serializable]
    class CharDefenseStats
    {
        public string Arm_Base
        {
            get;
            set;
        }
        public string Arm_Effective
        {
            get;
            set;
        }
        public string Arm_Percent
        {
            get;
            set;
        }
        public string Arm_PetBonus
        {
            get;
            set;
        }
        public string Def_DecreasePercent
        {
            get;
            set;
        }
        public string Def_IncreasePercent
        {
            get;
            set;
        }
        public string Def_PlusDefense
        {
            get;
            set;
        }
        public string Def_Rating
        {
            get;
            set;
        }
        public string Def_Value
        {
            get;
            set;
        }
        public string Dodge_PlusPercent
        {
            get;
            set;
        }
        public string Dodge_Percent
        {
            get;
            set;
        }
        public string Dodge_Rating
        {
            get;
            set;
        }
        public string Parry_PlusPercent
        {
            get;
            set;
        }
        public string Parry_Percent
        {
            get;
            set;
        }
        public string Parry_Rating
        {
            get;
            set;
        }
        public string Block_PlusPercent
        {
            get;
            set;
        }
        public string Block_Percent
        {
            get;
            set;
        }
        public string Block_Rating
        {
            get;
            set;
        }
        public string Res_DamagePercent
        {
            get;
            set;
        }
        public string Res_HitPercent
        {
            get;
            set;
        }
        public string Res_Value
        {
            get;
            set;
        }
       
    }
}
